Posts Tagged ‘buff’
Ghostcrawler on AoE Tanking
Ghostcrawler recently commented on AoE tanking and it’s future:
A few things:
1) We’re much more concerned about tank single target dps than we are tank AE dps. Especially in Icecrown, there are virtually no fights where the tank’s dps contribution on an AE fight is really going to amount to much. You can make an argument that the single target dps can be relevant on e.g. Festergut (though again, I still don’t think there are that many cases where the difference between success and fail are the tank’s dps).
Ghostcrawler on the Resilience Buff and Crits
Ghostcrawler comments on Crits and the upcoming Resilience buff:
“We think crits need to be proportionately weaker in PvP than in PvP. I’ll explain why in a minute, but first let me reiterate that the buff we are making to resilience just affects damage. The relative value of crit in PvP won’t change at all with this hotfix. You won’t be critting less or doing less proportional damage when you crit. If you hit now for 3000 and crit 30% of the time for 6000 then after this change you might hit for 2700 and crit 30% of the time for 5400. Crit damage will be lower, but crit damage relative to normal damage will not. We don’t want to get to the point where a crit is actually mitigated lower than an actual hit. That would be bizarre and do bad things for a lot of talent trees.